Knight

Medium or Small Humanoid, Neutral

  • Armor Class: 18
  • Hit Points: 52 (8d8 + 16)
  • Speed: 30 ft.
  • Initiative: +0 (10)

STAT SCORE MOD SAVE
STR 16 +3 +3
DEX 11 +0 +0
CON 14 +2 +4
INT 11 +0 +0
WIS 11 +0 +2
CHA 15 +2 +2

  • Immunities: Frightened
  • Gear Greatsword, Heavy Crossbow, Plate Armor
  • Senses: Passive Perception 10
  • Languages: Common plus one other language
  • CR 3 (XP 700; PB +2)

==== Actions ====

  • Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.
  • Greatsword. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.
  • Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft. 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.

Knight
Knight


Source: 5.2 SRD (D&D 2024) - Available under the Creative Commons Attribution 4.0 License