Ricven “Bones” Gemviper is the dwarvish ship's surgeon aboard Exploration Vessel: The Steadfast.
Tactics: “Bones” is primarily interested in healing the crew of it's ills, not inflicting them, and so avoids combat unless combat would reduce the number of injuries he would otherwise be treating after a battle…
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Steadfast Surgeon |
Level 2 Skirmisher |
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Medium natural humanoid (dwarf) |
XP 125 |
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HP 38; Bloodied 19 AC 16; Fortitude 14; Reflex 14; Will 12 Speed 5 |
Initiative +3 Perception +2 Low-Light Vision |
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Standard Actions |
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m Greataxe (weapon) • At-Will |
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Attack: +7 vs. AC |
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Hit: 1d12 + 3 damage (crit: 1d12 + 15 damage). |
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M Mobile Strike (weapon) • At-Will |
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Attack: The Steadfast surgeon can shift 1 square both before and after making this attack; +7 vs. AC |
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Hit: 1d12 + 3 damage (crit: 1d12 + 15 damage). |
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M Leaping Fury (weapon) • Recharge 5 6 |
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Attack: The Steadfast surgeon jumps up to his speed before making this attack, and this jump does not provoke opportunity attacks; +7 vs. AC |
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Hit: 2d12 + 2 damage. |
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Death's Ward (healing) • Encounter |
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Effect: Touch (dying creature); Next 3 saving throws vs. Death receive a +5 bonus. Rolling a natural 1 always fails. |
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Minor Actions |
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R Emergency Healing (healing) • At-Will 1/round |
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Attack: Ranged 10 (targets one ally); +7 vs. AC |
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Effect: The target regains 5 hit points and can make a saving throw. |
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M Healing Word (healing) • Encounter |
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Effect: Close burst 5 (targets one ally in burst); the target spends a healing surge and regains an additional 1d6 hit points. |
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Triggered Actions |
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Second Chance • Encounter |
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Trigger: When an attack hits Steadfast surgeon for dammage. |
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Effect (Immediate Interrupt): The attacker must make a new attack roll and use the new result. |
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Other Powers |
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Ritual: Gentle Repose (healing) • Daily |
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Action: No Action. |
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Requirements: Requires 1 hour of uninterrupted time and 10gp in components to complete. |
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Effect: 1 (adjacent corpse.); Quintuples the time the corpse can lie dead and still be affected by Raise Dead or a similar ritual. Gentle Repose also protects the corpse from being raised as an undead creature for 150 days. |
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Skills Insight +7, Heal +10 |
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Str 17 (+4) |
Dex 11 (+1) |
Wis 13 (+2) |
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Con 14 (+3) |
Int 13 (+2) |
Cha 9 (+0) |
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Alignment unaligned Languages Common, Dwarven |
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Equipment greataxe, scale armor |
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