Ricven "Bones" Gemviper

Ricven “Bones” Gemviper is the dwarvish ship's surgeon aboard Exploration Vessel: The Steadfast.

Tactics: “Bones” is primarily interested in healing the crew of it's ills, not inflicting them, and so avoids combat unless combat would reduce the number of injuries he would otherwise be treating after a battle…

Steadfast Surgeon

Level 2 Skirmisher

Medium natural humanoid (dwarf)

XP 125

HP 38; Bloodied 19

AC 16; Fortitude 14; Reflex 14; Will 12

Speed 5

Initiative +3

Perception +2

Low-Light Vision

Standard Actions

m Greataxe (weapon) • At-Will

Attack: +7 vs. AC

Hit: 1d12 + 3 damage (crit: 1d12 + 15 damage).

M Mobile Strike (weapon) • At-Will

Attack: The Steadfast surgeon can shift 1 square both before and after making this attack; +7 vs. AC

Hit: 1d12 + 3 damage (crit: 1d12 + 15 damage).

M Leaping Fury (weapon) • Recharge 5 6

Attack: The Steadfast surgeon jumps up to his speed before making this attack, and this jump does not provoke opportunity attacks; +7 vs. AC

Hit: 2d12 + 2 damage.

Death's Ward (healing) • Encounter

Effect: Touch (dying creature); Next 3 saving throws vs. Death receive a +5 bonus. Rolling a natural 1 always fails.

Minor Actions

R Emergency Healing (healing) • At-Will 1/round

Attack: Ranged 10 (targets one ally); +7 vs. AC

Effect: The target regains 5 hit points and can make a saving throw.

M Healing Word (healing) • Encounter

Effect: Close burst 5 (targets one ally in burst); the target spends a healing surge and regains an additional 1d6 hit points.

Triggered Actions

Second Chance • Encounter

Trigger: When an attack hits Steadfast surgeon for dammage.

Effect (Immediate Interrupt): The attacker must make a new attack roll and use the new result.

Other Powers

Ritual: Gentle Repose (healing) • Daily

Action: No Action.

Requirements: Requires 1 hour of uninterrupted time and 10gp in components to complete.

Effect: 1 (adjacent corpse.); Quintuples the time the corpse can lie dead and still be affected by Raise Dead or a similar ritual. Gentle Repose also protects the corpse from being raised as an undead creature for 150 days.

Skills Insight +7, Heal +10

Str 17 (+4)

Dex 11 (+1)

Wis 13 (+2)

Con 14 (+3)

Int 13 (+2)

Cha 9 (+0)

Alignment unaligned     Languages Common, Dwarven

Equipment greataxe, scale armor