Guard Captain
Medium or Small Humanoid, Neutral
| STAT | SCORE | MOD | SAVE |
| STR | 18 | +4 | +4 |
| DEX | 14 | +2 | +2 |
| CON | 16 | +3 | +3 |
| INT | 12 | +1 | +1 |
| WIS | 14 | +2 | +2 |
| CHA | 13 | +1 | +1 |
Skills: Athletics +6, Perception +4
Gear Breastplate, Javelin x 6, Longsword, Shield
Senses: Passive Perception 14
Languages: Common
CR 4 (XP 1,100; PB +2)
==== Actions ====
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Slashing damage.
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Guard Captain |
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Source: 5.2 SRD (D&D 2024) - Available under the Creative Commons Attribution 4.0 License