Ministry Soldier

Medium Humanoid
Tactics

  • Divide and Disperse Unless otherwise instructed by an authority, such as a Guard Captain or a Ministry Official, a soldier's first duty is to keep the peace. Their mandate is to attempt to quell disturbances by disbursing groups and separating troublemakers - before any blood is shed. Once blood is drawn, arrest is mandatory. Ministry Soldiers use “I'm Watching You!” liberally to keep as many potential targets marked as possible. Commonly this is expressed by the soldier two-finger pointing to their visor and then pointing the same fingers at the target.
  • Push Them Back When attempting to calm riots on The Docks, Ministry Soldiers use Tide of Iron to shove people off the piers in order to quickly reduce the number of targets.


  • Armor Class: 16
  • Hit Points: 19 (3d8+6)
  • Speed: walk 30 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: A5e Monstrous Menagerie, page 493

STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 14 (+2) 10 (+0) 10 (+0) 10 (+0)

  • Saving Throws: Str +4, Con +4
  • Skills: perception +2, intimidation +2, survival +2
  • Senses: passive Perception 12
  • Languages: any one

=== Actions ===

  • Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 10' or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 9 (2d6 + 2) piercing damage if within 5 feet of an ally that is not incapacitated.
  • Heavy Crossbow: Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
  • Tide of Iron Melee Attack: +4 to hit, reach 10', one target. Hit: 5 (1d6 + 2) damage, and the target is pushed 5' if it is Large or smaller. The ministry soldier can shift up to 5' into the space vacated by the target

=== Bonus Actions ===

  • Tactical Movement: Until the end of the soldiers turn, their Speed is halved and their movement doesnt provoke opportunity attacks.
  • “I'm watching you!”: The soldier marks one creature it can see within 30 feet of it as its quarry until the start of the soldiers next turn. The ministry soldier deals an extra 1d4 damage on all attacks against a target that is marked by it.


=== Reactions ===

  • “Not so fast!” Trigger: Marked target initiates combat or is observed breaking a law. Effect (Immediate Interrupt): Optional opportunity attack, including shifting up to 10' to get into range. Or the ministry soldier may instead elect to grapple the target with Advatage.

Minsitry Soldier
Ministry Soldier


Source: 5.2 SRD (D&D 2024) - Available under the Creative Commons Attribution 4.0 License

monster/ministry_soldier.txt · Last modified: by randy.farmer
 
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